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Amos Johan Persson

Game Programmer & RPG Designer

I'm a game programmer and technical designer with a background in data analysis and tabletop rpg design.

Code

I do Rust, C#, C++ and Python.

I am most at home creating tools for others to build games and applications with.

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Most recent experience is a 6 month internship porting a mobile unity game to steam platforms.

Modular weapon system with network replication.
  • Fully modular design
  • Adjustable at run time
  • Supports Unreal Engine  replication system

Design

I have two published table top rpgs, and a recent degree in video game design.

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I'm best at systemic design, narrative design, and rapid prototyping.

Tackling modern issues through a medieval lens
  • International release
  • Gender & equality work
  • Behavior modelling
  • Tabletop RPG
Asymmetric co-op puzzle game made in two weeks.
  • Product owner role

  • Interaction and mechanics design

  • Target audience focus

Agile &
Management

I coordinate teams, organize play tests, and lead national non-profit organizations.

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I have both training and experience with agile methodologies from my degree in game design.

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